Major Grants committee

Food for thought on using grants, prizes, or a combination of both to fund research and innovation.


Alongside private investment, grants and prizes are two of the most common ways to fund R&D and innovation.

Grants are used in areas where results are highly uncertain and require long-term efforts, or where success criteria are difficult to predefine. This includes fundamental research, engineering projects with considerable upfront costs, as well as coming up with new and promising topics, problems, or areas of experimentation.

Prizes are used to incentivize finding solutions to an already known problem, especially where success criteria can be clearly specified. A prize does not require predefining a solution or technology, only a way to measure success. Prizes incentivize multiple simultaneous attempts to solve a particular problem, and usually reward only the best outcomes.

The choice between grants and prizes is not necessarily binary. Grant programs can have elements of strictly results-based funding, and prize competitions can provide some upfront financial or in-kind support to all eligible participants. Both can be tailored to fit a given objective or task at hand, weighing the following pros and cons:

Grants

Pros:

  • Provide stable working conditions for potential innovators.

  • Once rewarded, recipients have more flexibility in organizing their work.

  • Usually contingent on proof of expertise and past performance. Grants can thus be seen as implicit prizes, even though today’s grants can’t be awarded based on future results.

  • More suitable in areas where results are highly uncertain, require expensive long-term effort, and success metrics are difficult to specify.

  • Upfront funding comes with lower financial risk for participants than prizes. In return, grant programs can require that all outputs must remain in the public domain.

  • Work best when efforts by recipients are easy and cheap to monitor and assess. Based on ongoing assessment, funding can be doled out as “prizes” over time. This also allows for regularly reviewing rules and reporting criteria.

  • In the context of product development, results-based grant funding can be made contingent on proven efforts to iterate according to ongoing user feedback.

Cons:

  • High-risk for the funding allocator.

  • High coordination and reporting overhead.

  • Funding tends to be available for professionals only.

  • Grant programs rely heavily on the trustworthiness and expertise of their administrators.

  • May encourage relationships between grant allocators and recipients that bias past contributors over new and possibly more capable entrants.

  • Reward inputs and promised effort, not outputs and actual results. Grants often provide a steady flow of upfront funding with few strings attached which reduces accountability. In some cases, this can be mitigated by doling out funds over time based on predefined deliverables.

  • Depending on the metrics used, recurring grants may lead innovators to only partially report their progress to benefit from similar grants in the future.

  • Principal-agent problem: funding allocator (principal) has limited options to observe and assess the efforts and abilities of the funding recipient (agent).

Prizes

Pros:

  • Encourage competition and community building.

  • Offer more prestigious status benefits than grants.

  • Strongly contingent on actual performance and results.

  • Depending on design, may have lower administrative overhead compared to grants.

  • Can be awarded for best contribution, not only for solving a problem completely.

  • Winner-take-all prizes provide a particularly strong incentive for potential innovators.

  • Can be divided into smaller bits that reward incremental progress.

  • Can be used as a “pre-screening” tool for grants. In other words, innovators eligible for grant funding can be identified through small-scale, low-cost prize competitions.

  • Funding is available to anyone who can solve a problem, not just experts. This attracts new entrants and encourages a more diverse set of approaches and experiments.

  • Encouraging a diversity of approaches helps demonstrate the viability of alternatives. As a result, prizes tend to source more work per $ spent than grants.

Cons:

  • High-risk for potential innovators.

  • Less suitable for projects where desired results are difficult to specify or measure.

  • Don’t provide stable working conditions for potential innovators. This is particularly problematic in areas where results are highly uncertain and require expensive long-term effort.

  • Introduce strong barriers to entry in areas with relatively high upfront costs which can greatly limit the number of potential applicants.

  • Concrete success metrics may end up biasing certain technical choices over others, including potentially more innovative ones.

  • Encouraging multiple teams to work on the same task may result in duplication of efforts and inefficient use of real resources. If the best team is easy to identify, it may be more appropriate to award a single well-targeted grant instead of forcing multiple teams to invest time and resources into producing outputs that are not necessarily additive.

  • Prizes can be less flexible compared to grants when it comes to rule modifications and adaptations, because initial requirements determine early investments by participants.

  • To incentivize broader participation, prize administrators may be forced to waive the requirement for outputs to remain in the public domain. This provides participants with more options to privately commercialize technology or intellectual property that result from the investments they must make to participate in the competition.

  • Depending on the metrics used, recurring prizes may lead innovators to delay publicizing certain advancements and thereby benefit from similar prizes in the future. In other words, if metrics allow it, participants may “hold back” results to maximize financial gain.

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