Hi,
I’m trying to understand the difference between genesis.nBits and consensus.powLimit:
in my mind, the two should be the same (the minimum difficulty target) but when I run the code to expand
genesis.nBits = 0x1f07ffff;
on paper, I get
0x0007ffff00000000000000000000000000000000000000000000000000000000
whereas powLimit is defined as
consensus.powLimit = uint256S("0007ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff");
I’d really appreciate it if a dev could point me in the right direction
cheers!